ShopDreamUp AI ArtDreamUp
Deviation Actions
This Group is a Roleplay Battle Arena for Megaten O.C's. You may enter your Persona, Demons, Atma or Magatama users into various duel competitions and eventually the Kotowari Tournament. You may also create a team of O.C Fighters to challenge another team. Competitions will be structured similar to other DA dueling leagues. A roster will be created for those available for duels.
Example:
Find a Member to duel with through the Chat Area.
Set battle conditions, and agree on a time scale for showdown.
Judges will decide the victory.
Earn battle ranks, and level up points for the tournament.
Judging Process:
Judges will determine the winners based on a number of criteria such as artistic merit, story flow, composition and entertainment value etc.
About Competitions:
Combat Fighting is not the only way to compete. You may choose to compete in other ways like involving S.Links, freestyling, Demon Buffets, etc. Be creative. The Actual Kotowari Tournament however, will involve combative skills to be used like in Megaten.
Contacts, mediations and negotiations are acceptable at times. Though some Hunt posted Demons may disrespect, ignore,or be immune to talk skills.
Depending on situation your RP Levels from Affiliated Megaten Groups will be honored here. If justified you may exceed Lv 99 in power.
About Stat cofigurations:
The general guideline is don't break the known game limits unless you have earned a certain level. Here are balanced set up examples for those not familiar with Megaten.
Stat Affinity Combination examples:
1 Void + 1 Res + 0 Wk
0 Void + 3 Res + 0 Wk
1 Abs + 0 Res + 0 Wk
1 Rpl + 0 Res + 0 Wk
2 Void + 1 Res + 1wk
1 Void + 2 Res + 1wk
2 Abs + 1 Void + 1 Res + 2 Wk
1 Abs + 1 Void + 1 Res + 1 Wk
1 Rpl + 1 Void + 1 Res + 1 Wk
1 Rpl + 2 Void + 1 Res + 2 Wk
^Key:
Void=Null or Block an element, status atk, or physical atk
Res=Resistances to an element, status atk, or physical atk
Wk=Weak to an element, status atk, or physical atk
Abs=Absorbs an element, status atk, or physical atk
Rpl=Repels an element, status atk, or physical atk
Customized skill slots: Creating your own Special Techniques are acceptable, however refrain from overloading a single skill slot.For example, A intelligent skill that does more than two things at once. There will be a few exceptions on skills that normally come paired together. For example a slot that protects against Panic, Charm, and Sleep at once. Created Mudo, Hama, or Almighty-type damage attacks are acceptable for combat.Almighty-type skills will still ignore any defenses.
Classic Skill Slots: You may use just about any Magic and skills from any Megaten game for your characters. This might change slightly for the Kotowari Tournament. Just remember not to overload a characters power, and create a balanced set up that is believable to your affinities. If you need example lists for past SMT game skills visit:
Nocturne (Megami Tensei Wiki)
megamitensei.wikia.com/wiki/Li…
Nocturne (Game FAQS)
www.gamefaqs.com/ps2/582958-sh…
Digital Devil Saga (Megami Tensei Wiki)
megamitensei.wikia.com/wiki/Li…
Digital Devil Saga 2 (Game FAQs)
www.gamefaqs.com/ps2/924460-sh…
Strange Journey (Scroll down to Skill Data base)
www.gamefaqs.com/ds/961651-shi…
For the SMT: Persona series skills, type in the Persona game you want to follow in the sites search engine.You can even mix skills from different games into your characters move set. Again, make sure your Magic and Skills set up is overall balanced for the tournament.
For the Tournament:So far there will be 24 slots for a character select screen.
Stage Creation: You may create your own stages for battle grounds if you want. It can be an area from a previous Megaten game, or a set from an affiliated roleplay. Some areas may have damage plus floors after knockdowns. You may also create stages that are governed by ring-out rounds. Characters that can levitate, or take flight is acceptable in regions of the DOS.
Templates: Download the JPG version here: fav.me/d4fgolp
Download the PSD version here: aartisan3.deviantart.com/art/K…
This Group is still under Construction.
We will begin to open Kotowari Arena after 30 Watchers.
Details will gradually follow.
Example:
Find a Member to duel with through the Chat Area.
Set battle conditions, and agree on a time scale for showdown.
Judges will decide the victory.
Earn battle ranks, and level up points for the tournament.
Judging Process:
Judges will determine the winners based on a number of criteria such as artistic merit, story flow, composition and entertainment value etc.
About Competitions:
Combat Fighting is not the only way to compete. You may choose to compete in other ways like involving S.Links, freestyling, Demon Buffets, etc. Be creative. The Actual Kotowari Tournament however, will involve combative skills to be used like in Megaten.
Contacts, mediations and negotiations are acceptable at times. Though some Hunt posted Demons may disrespect, ignore,or be immune to talk skills.
Depending on situation your RP Levels from Affiliated Megaten Groups will be honored here. If justified you may exceed Lv 99 in power.
About Stat cofigurations:
The general guideline is don't break the known game limits unless you have earned a certain level. Here are balanced set up examples for those not familiar with Megaten.
Stat Affinity Combination examples:
1 Void + 1 Res + 0 Wk
0 Void + 3 Res + 0 Wk
1 Abs + 0 Res + 0 Wk
1 Rpl + 0 Res + 0 Wk
2 Void + 1 Res + 1wk
1 Void + 2 Res + 1wk
2 Abs + 1 Void + 1 Res + 2 Wk
1 Abs + 1 Void + 1 Res + 1 Wk
1 Rpl + 1 Void + 1 Res + 1 Wk
1 Rpl + 2 Void + 1 Res + 2 Wk
^Key:
Void=Null or Block an element, status atk, or physical atk
Res=Resistances to an element, status atk, or physical atk
Wk=Weak to an element, status atk, or physical atk
Abs=Absorbs an element, status atk, or physical atk
Rpl=Repels an element, status atk, or physical atk
Customized skill slots: Creating your own Special Techniques are acceptable, however refrain from overloading a single skill slot.For example, A intelligent skill that does more than two things at once. There will be a few exceptions on skills that normally come paired together. For example a slot that protects against Panic, Charm, and Sleep at once. Created Mudo, Hama, or Almighty-type damage attacks are acceptable for combat.Almighty-type skills will still ignore any defenses.
Classic Skill Slots: You may use just about any Magic and skills from any Megaten game for your characters. This might change slightly for the Kotowari Tournament. Just remember not to overload a characters power, and create a balanced set up that is believable to your affinities. If you need example lists for past SMT game skills visit:
Nocturne (Megami Tensei Wiki)
megamitensei.wikia.com/wiki/Li…
Nocturne (Game FAQS)
www.gamefaqs.com/ps2/582958-sh…
Digital Devil Saga (Megami Tensei Wiki)
megamitensei.wikia.com/wiki/Li…
Digital Devil Saga 2 (Game FAQs)
www.gamefaqs.com/ps2/924460-sh…
Strange Journey (Scroll down to Skill Data base)
www.gamefaqs.com/ds/961651-shi…
For the SMT: Persona series skills, type in the Persona game you want to follow in the sites search engine.You can even mix skills from different games into your characters move set. Again, make sure your Magic and Skills set up is overall balanced for the tournament.
For the Tournament:So far there will be 24 slots for a character select screen.
Stage Creation: You may create your own stages for battle grounds if you want. It can be an area from a previous Megaten game, or a set from an affiliated roleplay. Some areas may have damage plus floors after knockdowns. You may also create stages that are governed by ring-out rounds. Characters that can levitate, or take flight is acceptable in regions of the DOS.
Templates: Download the JPG version here: fav.me/d4fgolp
Download the PSD version here: aartisan3.deviantart.com/art/K…
This Group is still under Construction.
We will begin to open Kotowari Arena after 30 Watchers.
Details will gradually follow.
Kotowari Arena Duel Guidelines and Tech info
Shin Megami Tensei
Kotowari Arena
:bulletblack: DUEL INSTRUCTIONS
-------------------------------
STEP ONE: Once you find someone to duel, set up the details of the match, such as Stages, Rounds, Deadline, Medium, and any additional stipulations you want to add.
The following Art Mediums are available to use for duels: Splash Page, Comic, Manga, Animation, Literature, Graphic Literature, and Radio. Both artists are required to produce an entry in an agreed medium. Choosing an Art Medium is required for all battles.
STEP TWO: Confirm all details with your opponent, then note the Kotowari Arena account with the details of the brawl. If poss
FAQ and Battle System Developments Update
:bulletblack:Q: How many characters can I create?
A:Character/Demon etc adds for members:
3 characters creation will be the opening limit for new members.
3 Competitions/or Demon Buster Bills not forfeit = +2 Character add to the members party.
6 Competitions/or Demon Buster Bills not forfeit = +2 Character add to the members party.
10 Competitions/or Demon Buster Bills not forfeit = +3 Character add to the members party.
10 characters limit per member.
:bulletblack:2.Q: Does the group allow NPC's?
A:Yes, the creation limit is 10 per member.
:bulletblack:3.Q: How many Persona/Demons can be used per character?
A: Up to two Persona/De
Kotowari Arena Storyline
A mysterious New Conception has occurred on Planet Earth...
A bizarre Moon- like object has appeared in the Earths orbit. It rests over the Bermuda Triangle, aka the Devils Triangle and triggers a series of events:
1. Parts of the past World begin to glitch or even vanish, and are replaced by Digital Obscure Space...
2. A mist appears that causes the masses to forget the past, and unbalances normal emotions...
3. Demons and other Spirit beings appear...some making mediation, other draining humans for power.
About the Digital Obscure Space: It is abbreviated by the acronym DOS. Some even call it the Digital Negative Space. It is a mysterio
Featured in Groups
© 2011 - 2024 Kotowari-Arena
Comments0
Join the community to add your comment. Already a deviant? Log In